Three-dimensional art pieces deconstructed into nostalgic 8-bit cubes, this series is an expedition to unearth the pixelated bumpiness of three-dimensional forms. The process is one of distillation and discovery: removing information to bring into focus the most important elements.


Maps have meaning because they filter out all the chaos in the world and focus obsessively on one item. For Shinji, that one item is a nostalgic love for video game titles of the 80s like Zelda and Dragon Quest. Using the primitive tools of the past, like low-resolution 16 x 16 pixels, Shinji navigates and recreates his current environment now rooted in fantasy and adventure. An intentional use of primitive methods – map icons made in Photoshop, item icons made in Illustrator and hand-drawn character icons – helps to complete the bitmap composition.


The perception of female beauty changes according to time period, but forever remains a popular subject matter for artists around the world. Just like each society’s definition of beauty is slightly different, Shinji interprets this ubiquitous topic using building blocks of the digital world – pixels, which are abound in this post-web revolution. They’re infinitely saved, searched and accessed.


Among nature's countless gifts are flowers, which are often used by mankind to express emotions like love. From Andy Warhold to Takashi Murakami, the universal language of flowers have been explored by artists in significant ways. In a sense, flowers are a symbol of art itself.


For many, including Shinji himself, street art, in its simple and impactful way, is a first when it comes to experiencing art. Throughout his 20s, Shinji poured most of his efforts into street art and, in return, gained an ever-lasting relationship with the exciting, experimental nature of street art.

ALL WORKS (chronological order)